General Information
    • ISSN: 1793-8201 (Print), 2972-4511 (Online)
    • Abbreviated Title: Int. J. Comput. Theory Eng.
    • Frequency: Quarterly
    • DOI: 10.7763/IJCTE
    • Editor-in-Chief: Prof. Mehmet Sahinoglu
    • Associate Editor-in-Chief: Assoc. Prof. Alberto Arteta, Assoc. Prof. Engin Maşazade
    • Managing Editor: Ms. Mia Hu
    • Abstracting/Indexing: Scopus (Since 2022), INSPEC (IET), CNKI,  Google Scholar, EBSCO, etc.
    • Average Days from Submission to Acceptance: 192 days
    • E-mail: ijcte@iacsitp.com
    • Journal Metrics:

Editor-in-chief
Prof. Mehmet Sahinoglu
Computer Science Department, Troy University, USA
I'm happy to take on the position of editor in chief of IJCTE. We encourage authors to submit papers concerning any branch of computer theory and engineering.

IJCTE 2019 Vol.11(3): 56-60 ISSN: 1793-8201
DOI: 10.7763/IJCTE.2019.V11.1242

Using Kinect v2 Combined with Unity3D to Design an Agility Training Game

Ya-Shu Kang, Shao-Ting Lu, Chun-Chia Chiu, Chia-Chun Tu, Zhi-Yu Wu, and Yao-Jen Chang

Abstract—In this study, we used Kinect v2 technology along with a skeleton tracking technology to create a training system for students with an agility impairment. Through this system, training can be conducted through exercise games without using a playground. We designed a track and simulated real-world obstacles by using animated games. A single case research method was used to conduct the experiment. Three elementary school children were recruited as participants. Data showed that the time taken to complete the exercises decreased among all the three participants. Social validity results showed the parents and teachers considered the video game useful and it helped their children increase agility effectively.

Index Terms—Agility training, exercise games, gamification, Kinect v2.

Ya-Shu Kang is with Department of Special Education, Chung Yuan Christian University, Taoyuan, 320, Taiwan (e-mail: yashu@ cycu.edu.tw). Chun-Chia Chiu was with Department of Electronic Engineering, Chung Yuan Christian University, Taoyuan, 320, Taiwan (e-mail: spp12026143@cycu.org.tw). Shao-Ting Lu was with Communication Engineering Master's Programs, Chung Yuan Christian University, Taoyuan, 320, Taiwan (e-mail: milk.t13@gmail.com). Chia-Chun Tu and Yao-Jen Chang are with Department of Electronic Engineering, Chung Yuan Christian University, Taoyuan, 320, Taiwan (e-mail: chiachun0927@icloud.com, yjchang@cycu.edu.tw). Zhi-Yu Wu is with Communication Engineering Master's Programs, Chung Yuan Christian University, Taoyuan, 320, Taiwan (e-mail: zhiyu@cycu.org.tw).

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Cite:Ya-Shu Kang, Shao-Ting Lu, Chun-Chia Chiu, Chia-Chun Tu, Zhi-Yu Wu, and Yao-Jen Chang, "Using Kinect v2 Combined with Unity3D to Design an Agility Training Game," International Journal of Computer Theory and Engineering vol. 11, no. 3, pp. 56-60, 2019.


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